Asset bundle pipeline

Conversion queue

Pending asset-bundle conversion jobs per platform. When a scene is deployed, it's optimized into platform-specific bundles before players load it — this is what's waiting in line.

Syncing queue…

Pending jobs

Registry →

One row per pending entity — those still building for Windows/macOS are listed first, then newest deployment. Scene names, parcels and deployment time are resolved from the content servers. The Prod (Win + Mac) column confirms once the Windows & macOS bundles are built (live on the desktop client). The list refreshes every second, so new deployments appear almost immediately. Click a row to inspect it on the registry.

Loading queue…

Check a deployment

Deployed a scene and wondering if its optimized bundles are ready? Paste the entity ID (CID) to check conversion status per platform.